Current date/time is Fri Apr 26, 2024 6:55 am


About GSPxChange
     GSPxChange is a Student-to-Student (StS) learning environment meant to support a deeper and more fluid understanding of the structure of video games and their development. Designing a video game is intricate and complex process not meant to be taken lightly; it's serious business! On the other hand, with all of the underlying math and physics that students encounter in their courses @ DeVry it seemed necessary to create a place where students can share knowledge on certain topics.

    As a student @ DeVry, I know personally that this university has an ultra dynamic and quick-adjusting curriculum to keep up with the demands and growth of the industry. This is why it's best not to include any specific class name (i.e. GSP 221) in your posts, for two months down the road it could be called something else. Also, please please do not provide answers to any specific problems asked by others, because this is not helping someone, and it's not what this forum is designed for. If the moderator sees this sort of symbiosis, the message will be deleted and the user(s) informed of the reason why it was removed. Just have fun, but be responsible!
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  • Gaming-Student Center


    Stay updated, and help others keep up to speed by viewing and sharing important information about your GSP program on your campus or online.
    Moderator: Moderators
    2 Topics
    2 Posts
    Tue May 15, 2012 6:26 pm
    Admin Tools at Your Campus?
  • New Gaming Student?


    Explore those areas that GSP students will explore the most when starting there journey to be a great game programmer. Explore and post about specific topics such as game industry facts, gaming terms, simple algorithms in C++, getting started making games @ DeVry, and much more!
    1 Topics
    1 Posts
    Mon Jun 18, 2012 1:19 pm
    Admin 5x Zoom: Defining the Game Industry
  • 2 Topics
    3 Posts
    Thu Dec 19, 2013 11:23 am
     Video Girls BiZ
  • Sound


    Ambience, shock, pitch, tempo, scale, tone, pulse...All of these matter, let's dig.
    0 Topics
    0 Posts
  • Lights


    Lighting can help immerse a player into your environment. Let's get some clarity on this issue.
    0 Topics
    0 Posts
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